using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Uber.Messages { partial class GameClientMessageHandler { private void SendSessionParams() { Response.Init(257); Response.AppendInt32(9); Response.AppendInt32(0); Response.AppendInt32(0); Response.AppendInt32(1); Response.AppendInt32(1); Response.AppendInt32(3); Response.AppendInt32(0); Response.AppendInt32(2); Response.AppendInt32(1); Response.AppendInt32(4); Response.AppendInt32(0); Response.AppendInt32(5); Response.AppendStringWithBreak("dd-MM-yyyy"); Response.AppendInt32(7); Response.AppendBoolean(false); Response.AppendInt32(8); Response.AppendStringWithBreak("hotel-co.uk"); Response.AppendInt32(9); Response.AppendBoolean(false); SendResponse(); } private void SSOLogin() { if (Session.GetHabbo() == null) { Session.Login(Request.PopFixedString()); } else { Session.SendNotif("You are already logged in!"); } } public void RegisterHandshake() { RequestHandlers[206] = new RequestHandler(SendSessionParams); RequestHandlers[415] = new RequestHandler(SSOLogin); } } }