using System; namespace Woodpecker.Net.Game.Messages { public static class genericMessageFactory { public static serverMessage createMessageBoxCast(string Text) { serverMessage retCast = new serverMessage(139); // "BK" retCast.Append(Text); return retCast; } public static serverMessage createBanCast(string banReason) { serverMessage retCast = new serverMessage(35); // "@c" retCast.Append(banReason); return retCast; } } }