/* Thor Server Project Copyright 2008 Joe Hegarty This file is part of The Thor Server Project. The Thor Server Project is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. The Thor Server Project is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with The Thor Server Project. If not, see . */ using System; using System.Collections.Generic; using System.Linq; using System.Text; using ThorServer.Game.Users; using ThorServer.Game.Rooms; namespace ThorServer.Game.Moderation { public partial class ModerationHandler { private void TextCommandRoomUnmute(long sessionId, int roomId) { ModeratorRoomUnmute(roomId, sessionId); } public void ModeratorRoomUnmute(int roomTo, long sessionFrom) { if (ModHasRight(sessionFrom, "fuse_room_mute")) { ExecuteRoomUnmute(roomTo, InstanceManager.Sessions.GetSession(sessionFrom).mUserInfo.userId); WhisperResponse("Executed room unmute", sessionFrom); LogCommand(InstanceManager.Sessions.GetSession(sessionFrom).mUserInfo.userId, roomTo, "roomunmute", "", "Text Command"); } } public void ExecuteRoomUnmute(int roomTo, int ignoreUser) { RoomInstance instance = InstanceManager.Game.Rooms.GetRoomInstance(roomTo); foreach (RoomUser user in instance.Users.Values) { instance.RemoveUniqueStatus(user.SessionID, "mute"); } } } }