using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; using System.Net.Sockets; namespace ServerEngine.Manager { class Usermanager { public TcpClient Sck; public bool used = false; public int credits; public int had_read_agreement; public int inroom; public int owner; public int rights; public int userx; public int usery; public string userz; public int userrx; public int userry; public int dance; public int handcache; public string roomcache; public int moonwalk; public int teleport; public int server; public string name; public string password; public string email; public string figure; public string birthday; public string phonenumber; public string customData; public string sex; public string country; public string has_special_rights; public string badge_type; } }