using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Mango.Players.Messenger { class MessengerUpdate { private MessengerUpdateMode _mode; private PlayerData _player; public MessengerUpdate(MessengerUpdateMode mode, PlayerData player) { this._mode = mode; this._player = player; } public MessengerUpdateMode Mode { get { return this._mode; } } public PlayerData Player { get { return this._player; } } // to-do: convert player data as a 'weak reference' } }