using System; using System.Collections.Generic; using System.Linq; using System.Text; using Mango.Players; namespace Mango.Communication.Packets.Outgoing.Room.Engine { class UserChangeComposer : ServerPacket { public UserChangeComposer(Player Player, bool Self) : base(ServerPacketHeadersNew.UserChangeMessageComposer) { if (Self) { base.WriteInteger(-1); } else { base.WriteInteger(Player.Id); } base.WriteString(Player.Figure); base.WriteString(Player.Gender == PlayerGender.MALE ? "m" : "f"); base.WriteString(Player.Motto); base.WriteInteger(Player.Score); } } }