using System; using System.Collections.Generic; using System.Linq; using System.Text; using Mango.Players; using Mango.Players.Messenger; namespace Mango.Communication.Packets.Outgoing.Messenger { class FriendNotificationComposer : ServerPacket { public FriendNotificationComposer(PlayerData player, MessengerEventTypes type, string data) : base(ServerPacketHeadersNew.FriendNotificationComposer) { base.WriteString(player.Id.ToString()); base.WriteInteger(MessengerEventTypesUtility.GetEventTypePacketNum(type)); base.WriteString(data); } } }