using System; using System.Collections.Generic; using System.Linq; using System.Text; using Mango.Players; namespace Mango.Communication.Packets.Outgoing.Messenger { class BuddyRequestsComposer : ServerPacket { public BuddyRequestsComposer(ICollection players) : base(ServerPacketHeadersNew.BuddyRequestsComposer) { base.WriteInteger(players.Count); base.WriteInteger(players.Count); foreach (PlayerData player in players) { base.WriteInteger(player.Id); base.WriteString(player.Username); base.WriteString(player.Figure); //base.WriteInteger(0);not sure about ths //base.WriteString(player.Id.ToString()); } } } }