using Mango.Players.Effects; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Mango.Communication.Packets.Outgoing.Inventory.AvatarEffects { class AvatarEffectAddedComposer : ServerPacket { public AvatarEffectAddedComposer(AvatarEffect Effect) : base(ServerPacketHeadersNew.AvatarEffectAddedMessageComposer) { base.WriteInteger(0); // todo: effect types base.WriteInteger(Effect.SpriteId); base.WriteInteger((int)Effect.Duration); } } }