using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Mango.Communication.Packets.Outgoing.Inventory.Achievements { class AchievementUnlockedComposer : ServerPacket { public AchievementUnlockedComposer() : base(ServerPacketHeadersNew.AchievementUnlockedComposer) { base.WriteInteger(1); // Id base.WriteInteger(1); // Achievement level base.WriteInteger(144); // Unknown base.WriteString("ACH_RespectEarned2"); // Badge just unlocked base.WriteInteger(10); // Ach score reward base.WriteInteger(10); // Pixel Reward base.WriteInteger(0); // Unknown base.WriteInteger(10); // Unknown base.WriteInteger(21); // Unknown base.WriteString("ACH_RespectEarned1"); // Badge just passed base.WriteString("identity"); // Category base.WriteBoolean(true); // Unknown } } }