using Mango.Players; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Mango.Communication.Packets.Outgoing.Games { class GetFriendLeaderboardComposer : ServerPacket { public GetFriendLeaderboardComposer(Player Player) : base(ServerPacketHeadersNew.GetFriendLeaderboardComposer) { base.WriteInteger(1); base.WriteInteger(1); base.WriteInteger(0); base.WriteInteger(0); base.WriteInteger(1); base.WriteInteger(1); base.WriteInteger(Player.Id); base.WriteInteger(1); base.WriteInteger(1); // position? base.WriteString(Player.Username); base.WriteString(Player.Figure); base.WriteString(Player.Gender == PlayerGender.MALE ? "m" : "f"); base.WriteInteger(1); base.WriteInteger(0); } } }