using Mango.Players; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Mango.Communication.Packets.Outgoing.Games { class Game2AccountGameStatusMessageComposer : ServerPacket { public Game2AccountGameStatusMessageComposer(Player Player) : base(ServerPacketHeadersNew.Game2AccountGameStatusMessageComposer) { base.WriteInteger(0); base.WriteInteger(-1); base.WriteInteger(12); base.WriteInteger(10); base.WriteInteger(0); base.WriteInteger(0); base.WriteInteger(5); base.WriteInteger(Player.Id); base.WriteInteger(0); base.WriteInteger(0); base.WriteInteger(0); base.WriteBoolean(false); } } }