using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Linq; using System.Text; using Mango.Communication.Sessions; using Mango.Players; using Mango.Communication.Packets.Outgoing.Messenger; using Mango.Players.Messenger; namespace Mango.Communication.Packets.Incoming.Messenger { class FriendListUpdateEvent : IPacketEvent { public void parse(Session session, ClientPacket packet) { session.GetPlayer().GetMessenger().ProcessUpdates(); } } }