using System; using System.Collections.Generic; using System.Linq; using System.Text; using MySql.Data.MySqlClient; using Mango.Communication.Sessions; using Mango.Players; using Mango.Rooms; using Mango.Communication.Packets.Outgoing.Messenger; using Mango.Communication.Packets.Outgoing.Room.Session; namespace Mango.Communication.Packets.Incoming.Messenger { class FindNewFriendsEvent : IPacketEvent { public void parse(Session session, ClientPacket packet) { RoomInstance Instance = Mango.GetServer().GetRoomManager().TryGetRandomLoadedRoom(); if (Instance != null) { session.SendPacket(new FindFriendsProcessResultComposer(true)); session.SendPacket(new RoomForwardComposer(Instance)); } else { session.SendPacket(new FindFriendsProcessResultComposer(false)); } } } }