using Mango.Communication.Packets.Outgoing.Games; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Mango.Communication.Packets.Incoming.Games { class GetGameAchievementsEvent : IPacketEvent { public void parse(Sessions.Session Session, ClientPacket Packet) { Session.SendPacket(new GetGameAchievementComposer(Session.GetPlayer(), Mango.GetServer().GetAchievementManager().GamesAchievements)); // Leaderboard Session.SendPacket(new GetFriendLeaderboardComposer(Session.GetPlayer())); Session.SendPacket(new Game2AccountGameStatusMessageComposer(Session.GetPlayer())); } } }