using System; using System.Collections.Generic; using System.Data; using System.Text; using Holo.Managers; using Ion.Storage; namespace Holo.Virtual.Users.Messenger { /// /// Represents the messenger for a virtual user, which provides keeping buddy lists, instant messaging, inviting friends to a user's virtual room and various other features. The virtual messenger object provides voids for updating status of friends, instant messaging and more. /// class virtualMessenger { #region Declares /// /// The database ID of the parent virtual user. /// private int userID; private Dictionary Buddies = new Dictionary(); #endregion #region Constructors/destructors /// /// Initializes the virtual messenger for the parent virtual user, generating friendlist, friendrequests etc. /// /// The database ID of the parent virtual user. internal virtualMessenger(int userID) { this.userID = userID; this.Buddies = new Dictionary(); } internal string friendList() { Dictionary userIDs = userManager.getUserFriendIDs(userID); StringBuilder Buddylist = new StringBuilder(Encoding.encodeVL64(200) + Encoding.encodeVL64(200) + Encoding.encodeVL64(600) + "H" + Encoding.encodeVL64(userIDs.Count)); virtualBuddy Me = new virtualBuddy(userID); foreach (KeyValuePair i in userIDs) { virtualBuddy Buddy = i.Value; try { if (Buddy.Online) { userManager.getUser(i.Key).Messenger.addBuddy(Me, true); } } catch { } if (Buddies.ContainsKey(i.Key) == false) Buddies.Add(i.Key, Buddy); Buddylist.Append(Buddy.newUser(true)); if (Buddy.mission == null || (Buddy.mission == "")) { Buddylist.Append("Sunnie is cool!" + Convert.ToChar(2)); } else { Buddylist.Append(Buddy.mission + Convert.ToChar(2)); } Buddylist.Append(Buddy.lastVisit); Buddylist.Append(Convert.ToChar(2)); } Buddylist.Append("PYH"); return Buddylist.ToString(); } internal string friendRequests() { DataColumn dCol; using (DatabaseClient dbClient = Eucalypt.dbManager.GetClient()) { dCol = dbClient.getColumn("SELECT userid_from,requestid FROM messenger_friendrequests WHERE userid_to = '" + this.userID + "' ORDER by requestid ASC"); } StringBuilder Requests = new StringBuilder(Encoding.encodeVL64(dCol.Table.Rows.Count) + Encoding.encodeVL64(dCol.Table.Rows.Count)); if (dCol.Table.Rows.Count > 0) { int i = 0; foreach (DataRow dRow in dCol.Table.Rows) { using (DatabaseClient dbClient = Eucalypt.dbManager.GetClient()) { Requests.Append(Encoding.encodeVL64(Convert.ToInt32(dRow["requestid"])) + dbClient.getString("SELECT name FROM users WHERE id = '" + Convert.ToString(dRow["userid_from"]) + "'") + Convert.ToChar(2) + Convert.ToString(dRow["userid_from"]) + Convert.ToChar(2)); } i++; } } return Requests.ToString(); } internal void Clear() { } internal void addBuddy(virtualBuddy Buddy, bool Update) { if (Buddies.ContainsKey(Buddy.userID) == false) Buddies.Add(Buddy.userID, Buddy); if (Update) User.sendData("@MHII" + Buddy.ToString(true)); } /// /// Deletes a buddy from the friendlist and virtual messenger of this user, but leaves the database row untouched. /// /// The database ID of the buddy to delete from the friendlist. internal void removeBuddy(int ID) { if (Buddies.ContainsKey(ID)) { Buddies.Remove(ID); User.sendData("@MHI" + "M" + Encoding.encodeVL64(ID)); } } internal string getUpdates() { //return "HH"; //StringBuilder Updates = new StringBuilder(); //string Updates = ""; string PacketAdd = ""; try { lock (Buddies) { foreach (virtualBuddy Buddy in Buddies.Values) { if (Buddy.Updated) { User.sendData("@MHIH" + Buddy.ToString(false)); } } } if (PacketAdd == "") return "HH"; return PacketAdd.Substring(0, (PacketAdd.Length - 3)); } catch { return "HH"; } } #endregion /// /// Returns a boolean that indicates if the messenger contains a certain buddy, and this buddy is online. /// /// The database ID of the buddy to check. internal bool containsOnlineBuddy(int userID) { if (Buddies.ContainsKey(userID) == false) return false; else return userManager.containsUser(userID); } /// /// Returns a bool that indicates if there is a friendship between the parent virtual user and a certain user. /// /// The database ID of the user to check. internal bool hasFriendship(int userID) { return Buddies.ContainsKey(userID); } /// /// Returns a bool that indicates if there are friend requests hinth and forth between the the parent virtual user and a certain user. /// /// The database ID of the user to check. internal bool hasFriendRequests(int userID) { using (DatabaseClient dbClient = Eucalypt.dbManager.GetClient()) { return dbClient.findsResult("SELECT requestid FROM messenger_friendrequests WHERE (userid_to = '" + this.userID + "' AND userid_from = '" + userID + "') OR (userid_to = '" + userID + "' AND userid_from = '" + this.userID + "')"); } } #region Object management /// /// Returns the parent virtual user instance of this virtual messenger. /// internal virtualUser User { get { return userManager.getUser(this.userID); } } #endregion } }