using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Holo.Source.Managers { class errorList { public const int COST_ERROR = 1; public const int USER_NOT_EXIST = 2; public const int FURNITURE_IS_IN_ROOM = 3; public const int TOO_MUCH_PETS = 4; public const int PETNAME_IN_ROOM = 5; public const int SOUNDMACHINE_IN_ROOM = 6; } }