using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Uber.Messages { partial class GameClientMessageHandler { private void SendSessionParams() { //DAQBHHIIKHJHPAHQAdd-MM-yyyy{{2}}SAHPBhttp://hotel-nl{{2}}QBH Response.Init(257); Response.AppendInt32(9); Response.AppendInt32(0); Response.AppendInt32(0); Response.AppendInt32(1); Response.AppendInt32(1); Response.AppendInt32(3); Response.AppendInt32(0); Response.AppendInt32(2); Response.AppendBoolean(false); // 0 H Response.AppendInt32(4); Response.AppendInt32(0); Response.AppendInt32(5); Response.AppendStringWithBreak("dd-MM-yyyy"); Response.AppendInt32(7); Response.AppendBoolean(false); Response.AppendInt32(8); Response.AppendStringWithBreak("/client"); Response.AppendInt32(9); Response.AppendBoolean(false); SendResponse(); } private void SSOLogin() { string sTicket = Request.PopFixedString(); Session.Login(sTicket); } public void RegisterHandshake() { RequestHandlers[206] = new RequestHandler(SendSessionParams); RequestHandlers[415] = new RequestHandler(SSOLogin); } } }