using System; using System.Data; using Uber.Messages; using Uber.HabboHotel.GameClients; using Uber.Storage; namespace Uber.HabboHotel.Users.Messenger { class MessengerRequest { private uint xRequestId; private uint ToUser; private uint FromUser; public uint RequestId { get { return FromUser; } } public uint To { get { return ToUser; } } public uint From { get { return FromUser; } } public string SenderUsername { get { GameClient Client = UberEnvironment.GetGame().GetClientManager().GetClientByHabbo(From); if (Client != null) { return Client.GetHabbo().Username; } else { using (DatabaseClient dbClient = UberEnvironment.GetDatabase().GetClient()) { return dbClient.ReadString("SELECT username FROM users WHERE id = '" + From + "' LIMIT 1"); } } } } public MessengerRequest(uint mRequestId, uint mToUser, uint mFromUser) { this.xRequestId = mRequestId; this.ToUser = mToUser; this.FromUser = mFromUser; } public void Serialize(ServerMessage Request) { // BDhqu@UMeth0d1322033860 Request.AppendUInt(FromUser); Request.AppendStringWithBreak(SenderUsername); Request.AppendStringWithBreak(FromUser.ToString()); } } }