using System; using System.Data; using System.Text; using System.Threading; using System.Collections; using Xoa.Virtual.Users; using Xoa; using Ion.Storage; namespace Xoa.Virtual.Gangs { /// /// Represents a job rank /// public class virtualGang { #region Declares internal string Name; internal int GangID; internal int Kills; internal int JailBreaks; internal int OwnTurf; internal int NorthTurf; internal int WestTurf; internal int SouthTurf; internal int EastTurf; internal int OwnerID; #endregion #region Constructors/destructors internal virtualGang(int ID) { DataRow dRow; using (DatabaseClient dbClient = Eucalypt.dbManager.GetClient()) { dRow = dbClient.getRow("SELECT * FROM gang_corps WHERE owner = '" + ID + "'"); this.GangID = ID; this.Name = Convert.ToString(dRow["gang_name"]); this.Kills = Convert.ToInt32(dRow["kills"]); this.JailBreaks = Convert.ToInt32(dRow["jailbreaks"]); this.OwnTurf = Convert.ToInt32(dRow["turf"]); this.OwnerID = Convert.ToInt32(dRow["owner"]); this.NorthTurf = Convert.ToInt32(dRow["north_turf"]); this.EastTurf = Convert.ToInt32(dRow["east_turf"]); this.SouthTurf = Convert.ToInt32(dRow["south_turf"]); this.WestTurf = Convert.ToInt32(dRow["west_turf"]); } } #endregion } }