using System; using Holo.Virtual.Users; using Holo.Managers; using Ion.Storage; namespace Holo.Virtual.Rooms.Items { public class wallItem { internal int ID; internal int templateID; internal string wallPosition; internal string Var; public wallItem(int ID, int tID, string wallPosition, string Var) { this.ID = ID; this.templateID = tID; this.wallPosition = wallPosition; if (Var == "") this.Var = catalogueManager.getTemplate(tID).Colour; else this.Var = Var; } internal string Sprite { get { return catalogueManager.getTemplate(templateID).Sprite; } } public override string ToString() { return ID + "" + Encoding.encodeVL64(templateID) + wallPosition + Convert.ToChar(2) + Var; } } }