using System; using System.Data; using System.Text; using System.Collections; using System.Threading; using Holo.Virtual.Rooms; using Ion.Storage; namespace Holo.Managers { public static class roomManager { #region Declares private static Hashtable _Rooms = new Hashtable(); public static Hashtable _roomLayOut = new Hashtable(); private static int RoomsLoaded = 0; private static int _peakRoomCount; #endregion #region Virtual room management public static void addRoom(int roomID, virtualRoom Room) { if (_Rooms.ContainsKey(roomID) == false) { _Rooms.Add(roomID, Room); Out.WriteLine("La Sala [" + roomID + "] ha sido cargada con éxito.", ConsoleColor.Cyan); if (_Rooms.Count > _peakRoomCount) _peakRoomCount = _Rooms.Count; RoomsLoaded++; } } public static void removeRoom(int roomID) { if (_Rooms.ContainsKey(roomID)) { _Rooms.Remove(roomID); updateRoomVisitorCount(roomID, 0); Out.WriteLine("La Sala [" + roomID + "] ha sido destruida con éxito.", ConsoleColor.DarkCyan); RoomsLoaded--; } } public static bool containsRoom(int roomID) { return _Rooms.ContainsKey(roomID); } public static int roomCount { get { return RoomsLoaded; } } public static int peakRoomCount { get { return _peakRoomCount; } } public static virtualRoom getRoom(int roomID) { if (_Rooms.ContainsKey(roomID)) { return (virtualRoom)_Rooms[roomID]; } else return null; } #endregion #region Misc room related functions public static void updateRoomVisitorCount(int roomID, int visitorCount) { using (DatabaseClient dbClient = Eucalypt.dbManager.GetClient()) { dbClient.runQuery("UPDATE rooms SET visitors_now = '" + visitorCount + "' WHERE id = '" + roomID + "' LIMIT 1"); } } public static int getRoomState(string State) { if (State == "closed") return 1; else if (State == "password") return 2; else return 0; } public static string getRoomState(int State) { if (State == 1) return "closed"; else if (State == 2) return "password"; else return "open"; } #endregion #region Furni related functions public static void refreshWallitem(int roomID, int itemID, string cctName, string wallPosition, string itemVariable, int templateID) { templateID = 1002; getRoom(roomID).sendData("AU" + itemID + Convert.ToChar(2) + Encoding.encodeVL64(templateID) + "[nO" + wallPosition + Convert.ToChar(2) + itemVariable + Convert.ToChar(2)); } public static class moodlight { public static string getSettings(int roomID) { try { DataRow dRow; using (DatabaseClient dbClient = Eucalypt.dbManager.GetClient()) { dRow = dbClient.getRow("SELECT preset_cur,preset_1,preset_2,preset_3 FROM furniture_moodlight WHERE roomid = '" + roomID + "'"); } string settingPack = Encoding.encodeVL64(3) + Encoding.encodeVL64(Convert.ToInt32(dRow["preset_cur"])); for (int i = 1; i <= 3; i++) { string[] curPresetData = dRow[i].ToString().Split(Char.Parse(",")); settingPack += Encoding.encodeVL64(i) + Encoding.encodeVL64(int.Parse(curPresetData[0])) + curPresetData[1] + Convert.ToChar(2) + Encoding.encodeVL64(int.Parse(curPresetData[2])); } return settingPack; } catch { return null; } } public static void setSettings(int roomID, bool isEnabled, int presetID, int bgState, string presetColour, int alphaDarkF) { int itemID; int templateID = 0; using (DatabaseClient dbClient = Eucalypt.dbManager.GetClient()) { itemID = dbClient.getInt("SELECT id FROM furniture_moodlight WHERE roomid = '" + roomID + "' LIMIT 1"); } string newPresetValue; if (isEnabled == false) { string curPresetValue; using (DatabaseClient dbClient = Eucalypt.dbManager.GetClient()) { curPresetValue = dbClient.getString("SELECT var FROM furniture WHERE id = '" + itemID + "'"); templateID = dbClient.getInt("SELECT tid FROM furniture WHERE id = '" + itemID + "'"); } if (curPresetValue.Substring(0, 1) == "2") { newPresetValue = "1" + curPresetValue.Substring(1); } else { newPresetValue = "2" + curPresetValue.Substring(1); } using (DatabaseClient dbClient = Eucalypt.dbManager.GetClient()) { dbClient.runQuery("UPDATE furniture SET var = '" + newPresetValue + "' WHERE id = '" + itemID.ToString() + "' LIMIT 1"); } } else { newPresetValue = "2" + "," + presetID.ToString() + "," + bgState.ToString() + "," + presetColour + "," + alphaDarkF.ToString(); using (DatabaseClient dbClient = Eucalypt.dbManager.GetClient()) { dbClient.AddParamWithValue("var", newPresetValue); dbClient.AddParamWithValue("preset", bgState.ToString() + ", " + presetColour + ", " + alphaDarkF.ToString()); dbClient.runQuery("UPDATE furniture SET var = @var WHERE id = '" + itemID.ToString() + "' LIMIT 1"); dbClient.runQuery("UPDATE furniture_moodlight SET preset_cur = '" + presetID.ToString() + "',preset_" + presetID.ToString() + "= @preset WHERE id = '" + itemID.ToString() + "' LIMIT 1"); } } string wallPosition; using (DatabaseClient dbClient = Eucalypt.dbManager.GetClient()) { wallPosition = dbClient.getString("SELECT wallpos FROM furniture WHERE id = '" + itemID + "'"); } refreshWallitem(roomID, itemID, "roomdimmer", wallPosition, newPresetValue, templateID); } } #endregion } }