namespace  { using System; using System.Collections; internal class  : IComparable { private  ; private double ; private double ; private  ; public virtual bool ( ANode) { return false; } public virtual void () { this. = 0.0; } public virtual void (ArrayList ASuccessors) { } public bool †() { return this.(this.); } public virtual void ‡() { } public ( AParent,  AGoalNode, double ACost) { this. = AParent; this. = ACost; this.ƒ(AGoalNode); } public int CompareTo(object obj) { return -this.().CompareTo((() obj).()); } public override bool Equals(object obj) { return this.(() obj); } public override int GetHashCode() { return base.GetHashCode(); } public double Cost { get { return this.; } set { this. = value; } } public double GoalEstimate { get { this.(); return this.; } set { this. = value; } } public  GoalNode { get { return this.; } set { this. = value; this.(); } } public  Parent { get { return this.; } set { this. = value; } } public double TotalCost { get { return (this.() + this.()); } } } }