namespace Holo.Managers { using Holo; using Ion.Storage; using System; using System.Collections; using System.Data; using System.Runtime.InteropServices; using System.Text; using System.Threading; public static class rankManager { private static gameRank[] gameRanksBB; private static gameRank[] gameRanksSS; private static gameRank[] gameRanksWS; private static Hashtable userRanks; public static bool containsRankRight(byte rankID, string fuseRight) { userRank objRank = (userRank) userRanks[rankID]; for (int i = 0; i < objRank.fuseRights.Length; i++) { if (objRank.fuseRights[i] == fuseRight) { return true; } } return false; } public static bool containsRight(byte rankID, string fuseRight, int userID) { userRank objRank = (userRank) userRanks[rankID]; for (int i = 0; i < objRank.fuseRights.Length; i++) { if (objRank.fuseRights[i] == fuseRight) { return true; } } return userManager.getUser(userID)._fuserights.Contains(fuseRight); } public static string fuseRights(byte rankID, int userID) { string[] fuseRights = ((userRank) userRanks[rankID]).fuseRights; StringBuilder strBuilder = new StringBuilder(); for (int i = 0; i < fuseRights.Length; i++) { strBuilder.Append(fuseRights[i] + Convert.ToChar(2)); } foreach (string fuseright in userManager.getUser(userID)._fuserights) { strBuilder.Append(fuseright + Convert.ToChar(2)); } return strBuilder.ToString(); } public static gameRank getGameRank(bool isBattleBall, string Title) { gameRank[] Ranks = null; if (isBattleBall) { Ranks = gameRanksBB; } else { Ranks = gameRanksSS; } foreach (gameRank Rank in Ranks) { if (Rank.Title == Title) { return Rank; } } return new gameRank("holo.cast.gamerank.null", 0, 0); } public static string getGameRankTitle(bool isBattleBall, int Score) { gameRank[] Ranks = null; if (isBattleBall) { Ranks = gameRanksBB; } else { Ranks = gameRanksSS; } foreach (gameRank Rank in Ranks) { if ((Score >= Rank.minPoints) && ((Rank.maxPoints == 0) || (Score <= Rank.maxPoints))) { return Rank.Title; } } return "holo.cast.gamerank.null"; } public static void Init(bool Update) { DataTable dTable; DatabaseClient dbClient; Out.WriteLine("Intializing user rank fuserights..."); userRanks = new Hashtable(); for (byte b = 1; b <= 8; b = (byte) (b + 1)) { userRanks.Add(b, new userRank(b)); } Out.WriteLine("Fuserights for 8 ranks loaded."); Out.WriteBlank(); Out.WriteLine("Initializing game ranks..."); using (dbClient = Eucalypt.dbManager.GetClient()) { dTable = dbClient.getTable("SELECT title, minpoints, maxpoints FROM games_ranks WHERE type = 'bb' ORDER BY id ASC"); } gameRanksBB = new gameRank[dTable.Rows.Count]; int i = 0; foreach (DataRow dRow in dTable.Rows) { gameRanksBB[i] = new gameRank(Convert.ToString(dRow["title"]), Convert.ToInt32(dRow["minpoints"]), Convert.ToInt32(dRow["maxpoints"])); i++; } Out.WriteLine("Loaded " + gameRanksBB.Length + " ranks for game 'BattleBall'."); using (dbClient = Eucalypt.dbManager.GetClient()) { dTable = dbClient.getTable("SELECT title, minpoints, maxpoints FROM games_ranks WHERE type = 'ss' ORDER BY id ASC"); } gameRanksSS = new gameRank[dTable.Rows.Count]; i = 0; foreach (DataRow dRow in dTable.Rows) { gameRanksSS[i] = new gameRank(Convert.ToString(dRow["title"]), Convert.ToInt32(dRow["minpoints"]), Convert.ToInt32(dRow["maxpoints"])); i++; } Out.WriteLine("Loaded " + gameRanksSS.Length + " ranks for game 'SnowStorm'."); using (dbClient = Eucalypt.dbManager.GetClient()) { dTable = dbClient.getTable("SELECT title, minpoints, maxpoints FROM games_ranks WHERE type = 'ws' ORDER BY id ASC"); } gameRanksWS = new gameRank[dTable.Rows.Count]; i = 0; foreach (DataRow dRow in dTable.Rows) { gameRanksWS[i] = new gameRank(Convert.ToString(dRow["title"]), Convert.ToInt32(dRow["minpoints"]), Convert.ToInt32(dRow["maxpoints"])); i++; } if (Update) { Thread.CurrentThread.Abort(); } } [StructLayout(LayoutKind.Sequential)] public struct gameRank { internal int minPoints; internal int maxPoints; internal string Title; internal gameRank(string Title, int minPoints, int maxPoints) { this.Title = Title; this.minPoints = minPoints; this.maxPoints = maxPoints; } } [StructLayout(LayoutKind.Sequential)] private struct userRank { internal string[] fuseRights; internal userRank(byte rankID) { DataColumn dCol; using (DatabaseClient dbClient = Eucalypt.dbManager.GetClient()) { dCol = dbClient.getColumn("SELECT fuseright FROM system_fuserights WHERE minrank <= " + rankID); } this.fuseRights = dataHandling.dColToArray(dCol); } } } }