using System; namespace Snowlight.Game.Navigation { public class FlatCategory { private int mId; private bool mVisible; private string mTitle; private bool mAllowTrading; public int Id { get { return mId; } } public bool Visible { get { return mVisible; } } public string Title { get { return mTitle; } } public bool AllowTrading { get { return mAllowTrading; } } public FlatCategory(int Id, bool Visible, string Title, bool AllowTrading) { mId = Id; mVisible = Visible; mTitle = Title; mAllowTrading = AllowTrading; } } }