using System; namespace Snowlight.Game.Achievements { public class AchievementLevel { private int mLevel; private int mRewardPixels; private int mRewardPoints; private int mRequirement; public int Number { get { return mLevel; } } public int PixelReward { get { return mRewardPixels; } } public int PointsReward { get { return mRewardPoints; } } public int Requirement { get { return mRequirement; } } public AchievementLevel(int Level, int PixelReward, int PointReward, int Requirement) { mLevel = Level; mRewardPixels = PixelReward; mRewardPoints = PointReward; mRequirement = Requirement; } } }