using System; namespace Snowlight.Communication.Outgoing { public enum RoomItemPlacementErrorCode { InsufficientRights = 1, FurniLimitReached = 20, PetLimitReached = 21, RollerLimitReached = 22, CannotPlaceMusicPlayer = 23 } public static class RoomItemPlacementErrorComposer { public static ServerMessage Compose(RoomItemPlacementErrorCode ErrorCode) { ServerMessage Message = new ServerMessage(OpcodesOut.ROOM_ITEM_PLACEMENT_ERROR); Message.AppendInt32((int)ErrorCode); return Message; } } }