using System; using System.Data; using System.Collections; using System.Threading; using Ion.Storage; namespace Holo.Managers { public static class recyclerManager { public static string rewardString; private static int sessionLength; private static int sessionExpireLength; private static int itemMinOwnershipLength; private static Hashtable sessionRewards; public static void Init(bool Update) { rewardString = Encoding.encodeVL64(5); for (int i = 5; i > 0; i--) { int chanceMax = 0; if (i == 5) chanceMax = 2000; else if (i == 4) chanceMax = 200; else if (i == 3) chanceMax = 40; else if (i == 2) chanceMax = 5; using (DatabaseClient dbClient = Eucalypt.dbManager.GetClient()) { DataTable dTable = dbClient.getTable("SELECT rclr_reward FROM system_recycler WHERE chance = '" + i + "' ORDER BY RAND()"); rewardString += Encoding.encodeVL64(i) + Encoding.encodeVL64(chanceMax) + Encoding.encodeVL64(dTable.Rows.Count); foreach (DataRow dRow in dTable.Rows) { catalogueManager.itemTemplate Template = catalogueManager.getTemplate(Convert.ToInt32(dRow["rclr_reward"])); if (Template.Sprite != "") { if (Template.typeID > 0) rewardString += "s"; else rewardString += "i"; rewardString += Convert.ToString(Convert.ToChar(2)) + Encoding.encodeVL64(Template.indexID); } } } } if (Update) Thread.CurrentThread.Abort(); } } }