using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Data; namespace Blizzard { class SoundTrackData { internal int Id; internal string Title; internal string SoundTrack; internal int CreatorId; internal string CreatorName; public static List SoundTracks; public static void InitSoundTracks() { SoundTracks = new List(); DataRow S = BlizzardSystem.MySQL.ReadDataRow("SELECT * FROM soundtracks"); foreach (DataRow Row in S.Table.Rows) { SoundTrackData So = new SoundTrackData(); So.Id = (int)Row["id"]; So.Title = (string)Row["title"]; So.SoundTrack = (string)Row["soundtrack"]; So.CreatorId = (int)Row["creator_id"]; So.CreatorName = (string)Row["creator_name"]; SoundTracks.Add(So); } BlizzardSystem.WriteLine("@Server >> " + SoundTracks.Count + " soundtracks loaded"); } public static SoundTrackData GetSoundTrack(int id) { foreach (SoundTrackData s in SoundTracks) { if (s.Id == id) return s; else continue; } return null; } } }