using System; namespace Snowlight.Communication.Outgoing { public static class RoomWallItemRemovedComposer { public static ServerMessage Compose(uint ItemId) { ServerMessage Message = new ServerMessage(OpcodesOut.ROOM_WALL_ITEM_REMOVED); Message.AppendRawUInt32(ItemId); Message.AppendStringWithBreak(string.Empty); Message.AppendBoolean(false); return Message; } } }