using System; using SnowLight.Game.Items; namespace SnowLight.Game.Music { public class SongInstance { private Item mDiskItem; private SongData mSongData; public Item DiskItem { get { return mDiskItem; } } public SongData SongData { get { return mSongData; } } public SongInstance(Item Item, SongData SongData) { mDiskItem = Item; mSongData = SongData; } } }