using System; namespace SnowLight.Game.Music { public class SongData { private uint mId; private string mName; private string mArtist; private string mData; private double mLength; public uint Id { get { return mId; } } public string Name { get { return mName; } } public string Artist { get { return mArtist; } } public string Data { get { return mData; } } public double LengthSeconds { get { return mLength; } } public int LengthMiliseconds { get { return (int)(mLength * 1000); } } public SongData(uint Id, string Name, string Artist, string Data, double Length) { mId = Id; mName = Name; mArtist = Artist; mData = Data; mLength = Length; } } }