using System; namespace SnowLight.Game.Moderation { public class ModerationRoomVisit { private uint mRoomId; private double mTimestampEntered; private double mTimestampLeft; public uint RoomId { get { return mRoomId; } } public double TimestampEntered { get { return mTimestampEntered; } } public double TimestampLeft { get { return mTimestampLeft; } } public ModerationRoomVisit(uint RoomId, double TimestampEntered, double TimestampLeft) { mRoomId = RoomId; mTimestampEntered = TimestampEntered; mTimestampLeft = TimestampLeft; } } }