using System; namespace SnowLight.Game.Achievements { public class UserAchievement { private string mAchievementGroup; private int mLevel; private int mProgress; public string AchievementGroup { get { return mAchievementGroup; } } public int Level { get { return mLevel; } set { mLevel = value; } } public int Progress { get { return mProgress; } set { mProgress = value; } } public UserAchievement(string AchievementGroup, int Level, int Progress) { mAchievementGroup = AchievementGroup; mLevel = Level; mProgress = Progress; } public string GetBadgeCodeForLevel() { return mAchievementGroup + mLevel; } } }