using System; using System.Text; using System.Collections; using System.Collections.Generic; using Holo.Managers; using Holo.Virtual; using Holo.Virtual.Users; using Holo.Virtual.Rooms; using Ion.Storage; using System.Data; using Holo.Source; namespace Holo.Virtual.Users.Messenger { /// /// Represents the messenger for a virtual user, which provides keeping buddy lists, instant messaging, inviting friends to a user's virtual room and various other features. The virtual messenger object provides voids for updating status of friends, instant messaging and more. /// class virtualMessenger { #region Declares /// /// The database ID of the parent virtual user. /// private int userID; private Hashtable Buddies; #endregion #region Constructors/destructors /// /// Initializes the virtual messenger for the parent virtual user, generating friendlist, friendrequests etc. /// /// The database ID of the parent virtual user. internal virtualMessenger(int userID) { this.userID = userID; this.Buddies = new Hashtable(); } internal string friendList() { int[] userIDs = userManager.getUserFriendIDs(userID); StringBuilder Buddylist = new StringBuilder(Encoding.encodeVL64(200) + Encoding.encodeVL64(200) + Encoding.encodeVL64(600) + "H" + Encoding.encodeVL64(userIDs.Length)); virtualBuddy Me = new virtualBuddy(userID); for (int i = 0; i < userIDs.Length; i++) { virtualBuddy Buddy = new virtualBuddy(userIDs[i]); try { if (Buddy.Online) userManager.getUser(userIDs[i]).Messenger.addBuddy(Me, true); } catch { } Buddies.Add(userIDs[i], Buddy); Buddylist.Append(Buddy.ToString(true)); } Buddylist.Append(Encoding.encodeVL64(200) + "H"); return Buddylist.ToString(); } internal string friendRequests() { using (DatabaseClient dbClient = (Eucalypt.dbManager.GetClient())) { FuseBuilder friendList = new FuseBuilder(); DataTable table = dbClient.ReadDataTable("SELECT userid_from,requestid FROM messenger_friendrequests WHERE userid_to = '" + this.userID + "' ORDER by requestid ASC"); friendList.AppendWired(table.Rows.Count); friendList.AppendWired(table.Rows.Count); foreach (DataRow row in table.Rows) { friendList.AppendWired(row[1]); friendList.AppendString(dbClient.ReadString("SELECT name FROM users WHERE id = '" + row[0] + "'")); friendList.AppendWired(row[0]); friendList.AppendChar(2); } return friendList.ToString(); } } internal void Clear() { } internal void addBuddy(virtualBuddy Buddy, bool Update) { if (Buddies.ContainsKey(Buddy.userID) == false) Buddies.Add(Buddy.userID, Buddy); if(Update) User.sendData("@MHII" + Buddy.ToString(true)); } /// /// Deletes a buddy from the friendlist and virtual messenger of this user, but leaves the database row untouched. /// /// The database ID of the buddy to delete from the friendlist. internal void removeBuddy(int ID) { User.sendData("@MHI" + "M" + Encoding.encodeVL64(ID)); if (Buddies.Contains(ID)) Buddies.Remove(ID); } internal string getUpdates() { int updateAmount = 0; StringBuilder Updates = new StringBuilder(); try { foreach (virtualBuddy Buddy in Buddies.Values) { if (Buddy.Updated) { updateAmount++; Updates.Append("H" + Buddy.ToString(false)); } } return "H" + Encoding.encodeVL64(updateAmount) + Updates.ToString(); } catch { return "HH"; } } #endregion /// /// Returns a boolean that indicates if the messenger contains a certain buddy, and this buddy is online. /// /// The database ID of the buddy to check. internal bool containsOnlineBuddy(int userID) { if (Buddies.ContainsKey(userID) == false) return false; else return userManager.containsUser(userID); } /// /// Returns a bool that indicates if there is a friendship between the parent virtual user and a certain user. /// /// The database ID of the user to check. internal bool hasFriendship(int userID) { return Buddies.ContainsKey(userID); } /// /// Returns a bool that indicates if there are friend requests hinth and forth between the the parent virtual user and a certain user. /// /// The database ID of the user to check. internal bool hasFriendRequests(int userID) { using (DatabaseClient dbClient = (Eucalypt.dbManager.GetClient())) return dbClient.Exists("SELECT requestid FROM messenger_friendrequests WHERE (userid_to = '" + this.userID + "' AND userid_from = '" + userID + "') OR (userid_to = '" + userID + "' AND userid_from = '" + this.userID + "')"); } #region Object management /// /// Returns the parent virtual user instance of this virtual messenger. /// internal virtualUser User { get { return userManager.getUser(this.userID); } } #endregion } }