<?xml version="1.0"?>
<skin name="plain_text_skin" version="0.0">

	<!-- shared variables -->
	
	<variables>
		<variable key="color"	value="0xff000000"	type="uint" />
		<variable key="blend"	value="0x000000ff"	type="uint" />
		<variable key="font"	value="Volter"		type="String" />
	</variables>
	
	<!-- the following maps layouts for render states -->
	
	<states>
		<state name="default" layout="text" template="text" />
	</states>
	
	<!-- templates defines regions in bitmap asset -->
	
	<templates>
		<template name="text">
			<!--
			<entities>
				<entity name="text"	type="text">
					<region>
						<Rectangle x="0" y="0" width="10" height="10" />
					</region>
				</entity>
			</entities>
			-->
		</template>
	</templates>
	
	<!-- markup for layout drawer -->
	
	<layouts>
		<layout name="text" transparent="true">
			<!--
			<entities>
				<entity name="field" id="0">
					<color>$color</color>
					<blend>$blend</blend>
					<region>
						<Rectangle x="0" y="0" width="10" height="10" />
					</region>
					<scale horizontal="strech" vertical="strech" />
				</entity>
			</entities>
			-->
		</layout>
	</layouts>
</skin>