using System; using System.Collections.Generic; using System.Linq; using System.Text; using DuckEmulator.HabboHotel.Outside.Messages.Types; namespace DuckEmulator.HabboHotel.Outside.Navigator { class PublicCat { internal readonly uint Id; internal string Name; internal string Image; internal PublicCat(uint Id, string Name, string Image) { this.Id = Id; this.Name = Name; this.Image = Image; } internal void Serialize(ServerMessage Message) { Message.AppendUInt(Id); Message.AppendStringWithBreak(Name); Message.AppendStringWithBreak(""); Message.AppendStringWithBreak(""); Message.AppendBoolean(true); Message.AppendStringWithBreak(""); Message.AppendStringWithBreak(Image); Message.AppendBoolean(false); Message.AppendBoolean(false); Message.AppendInt32(4); Message.AppendBoolean(false); } } }