using System; using System.Collections.Generic; using System.Linq; using System.Text; using DuckEmulator.HabboHotel.Outside.Rooms; using DuckEmulator.HabboHotel.Outside.Furniture; namespace DuckEmulator.HabboHotel.Outside.Items.Triggers { abstract class TriggerStruct { internal abstract void FurniPlaced(Furni Furni); internal abstract void FurniTaken(Furni Furni); internal abstract void FurniTriggered(int Request, Furni Furni, RoomUser User); } }