using System; using System.Collections.Generic; using System.Linq; using System.Text; using Chop.Game.Messages.IDs; namespace Chop.Game.Messages.Incoming.tracking { class LatencyPingReportMessageComposer: IMessageHandler { public void Handle(GameClient client, RequestParser parser) { int unk1 = parser.ReadInt32(); int unk2 = parser.ReadInt32(); int unk3 = parser.ReadInt32(); Console.WriteLine("PING REPORT: {0}, {1}, {2}", unk1, unk2, unk3); //ResponseBuilder message = new ResponseBuilder(OutgoingMessages.lat); } } }