using System; using System.Collections.Generic; using System.Linq; using System.Text; using Chop.Game.Messages.IDs; namespace Chop.Game.Messages.Incoming.recycler { class GetRecyclerPrizesMessageComposer: IMessageHandler { public void Handle(GameClient client, RequestParser parser) { ResponseBuilder message = new ResponseBuilder(OutgoingMessages.RecyclerPrizesMessageEvent); message.AppendInt32(0); // prizeLevels client.SendMessage(message); } } }