using System; using System.Collections.Generic; using System.Linq; using System.Text; using Chop.Game.Messages.IDs; namespace Chop.Game.Messages.Incoming.users { class GetHabboGroupBadgesMessageComposer: IMessageHandler { public void Handle(GameClient client, RequestParser parser) { ResponseBuilder message = new ResponseBuilder(OutgoingMessages.HabboGroupBadgesMessageEvent); message.AppendInt32(1); // badge count message.AppendInt32(client.mHabbo.mID); // userid i guess? message.AppendString("s43103s19014d5a1dc291574a508bc80a64663e61a00"); // badge data? client.SendMessage(message); } } }