using System; using System.Collections.Generic; using System.Linq; using System.Text; using Chop.Game.Messages.IDs; namespace Chop.Game.Messages.Incoming.Handshake { class ScrGetUserInfoEvent : IMessageHandler { public void Handle(GameClient client, RequestParser parser) { client.Response.Init(OutgoingMessages.ScrSendUserInfoEvent); // ScrSendUserInfo client.Response.AppendString("club_habbo"); // productName client.Response.AppendInt32(25); // daysToPeriodEnd client.Response.AppendInt32(1337); // memberPeriods client.Response.AppendInt32(2); // periodsSubscribedAhead client.Response.AppendInt32(0); // responseType client.Response.AppendBoolean(true); // hasEverBeenMember client.Response.AppendBoolean(true); // isVIP client.Response.AppendInt32(6); // pastClubDays client.Response.AppendInt32(6); // pastVipDays client.Response.AppendBoolean(true); // isShowBasicPromo client.Response.AppendInt32(30); // basicNormalPrice client.Response.AppendInt32(20); // basicPromoPrice client.SendResponse(); } } }