using Chop.Game.Messages.IDs; namespace Chop.Game.Messages.Incoming.Handshake { class InfoRetrieveMessageHandler : IMessageHandler { public void Handle(GameClient client, RequestParser parser) { client.Response.Init(OutgoingMessages.UserObjectEvent); // UserObjectEvent client.Response.AppendInt32(client.mHabbo.mID); client.Response.AppendString(client.mHabbo.mName); client.Response.AppendString(client.mHabbo.mFigure); client.Response.AppendString(client.mHabbo.mGender.ToString()); client.Response.AppendString(client.mHabbo.mMotto); // customData client.Response.AppendString(client.mHabbo.mRealName); client.Response.AppendInt32(1); // directMail client.Response.AppendInt32(1); // respectTotal client.Response.AppendInt32(1); // respectLeft client.Response.AppendInt32(1); // petRespectLeft client.Response.AppendBoolean(true); // streamPublishingAllowed client.SendResponse(); } } }