using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Data; namespace Chop.Game.Rooms { public class RoomTrigger { public string mName; public string mModelName; public byte mX; public byte mY; public static RoomTrigger Parse(DataRow row) { RoomTrigger trigger = new RoomTrigger(); trigger.mName = row["name"].ToString(); trigger.mModelName = row["model"].ToString(); trigger.mX = Convert.ToByte(row["x"]); trigger.mY = Convert.ToByte(row["y"]); return trigger; } } }