using System; using System.Collections.Generic; using System.Linq; using System.Text; using Chop.Database; using System.Data; namespace Chop.Game.Rooms.Furniture { public class FurnitureManager { public static List GetFurniture(uint userID) { List furniture = new List(); DataTable table; using (DatabaseClient dbClient = Core.DatabaseManager.GetClient()) { dbClient.AddParamWithValue("id", userID); table = dbClient.ReadDataTable("SELECT * FROM furniture WHERE ownerid = @id"); } foreach (DataRow row in table.Rows) furniture.Add(Furniture.Parse(row)); return furniture; } } }