using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Data; using Chop.Game.Catalogue; namespace Chop.Game.Rooms.Furniture { public class Furniture { public int mID; public int mTemplateID; public string mVar; //public int mX; //public int mY; //public public static Furniture Parse(DataRow row) { Furniture furniture = new Furniture(); furniture.mID = Convert.ToInt32(row["id"]); furniture.mTemplateID = Convert.ToInt32(row["tid"]); furniture.mVar = row["var"].ToString(); return furniture; } public ItemTemplate GetTemplate() { return Core.CatalogueManager.getItem(mTemplateID); } } }