using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Data; namespace Chop.Game.Catalogue { public class CatalogueDeal { public int mProductID; public int mTemplateID; public int mItemCount; public static CatalogueDeal Parse(DataRow row) { CatalogueDeal deal = new CatalogueDeal(); deal.mProductID = Convert.ToInt32(row["id"]); deal.mTemplateID = Convert.ToInt32(row["tid"]); deal.mItemCount = Convert.ToInt32(row["amount"]); return deal; } public string ToFuseString() { Response fBuilder = new Response(); ItemTemplate dealTemplate = Core.CatalogueManager.getItem(mTemplateID); fBuilder.AppendString(dealTemplate.Sprite, 9); fBuilder.AppendString(mItemCount, 9); fBuilder.AppendString(dealTemplate.Colour, 9); return fBuilder.ToString(); } } }