namespace Uber.HabboHotel.Rooms { using Butterfly.HabboHotel.Rooms; using System; using System.Runtime.InteropServices; [StructLayout(LayoutKind.Sequential)] internal struct InvokedChatMessage { internal RoomUser user; internal string message; internal bool shout; internal int TextColor; public InvokedChatMessage(RoomUser user, string message, bool shout, int textcolor) { this.user = user; this.message = message; this.shout = shout; this.TextColor = textcolor; } internal void Dispose() { this.user = null; this.message = null; } } }