namespace Butterfly.Messages.StaticMessageHandlers { using Butterfly.Messages; using System; internal class SharedPacketLib { public static void AcceptMember(GameClientMessageHandler Handler) { Handler.AcceptMember(); } internal static void AcceptRequest(GameClientMessageHandler handler) { handler.AcceptRequest(); } internal static void AcceptTrade(GameClientMessageHandler handler) { handler.AcceptTrade(); } internal static void AddFavorite(GameClientMessageHandler handler) { handler.AddFavorite(); } public static void AddNewCdToJuke(GameClientMessageHandler Handler) { Handler.AddNewCdToJuke(); } internal static void AddSaddle(GameClientMessageHandler handler) { handler.AddSaddle(); } internal static void AnswerDoorbell(GameClientMessageHandler handler) { handler.AnswerDoorbell(); } internal static void AnswerQuestion(GameClientMessageHandler handler) { handler.AnswerInfobusPoll(); } internal static void ApplyEffect(GameClientMessageHandler handler) { handler.ApplyEffect(); } internal static void ApplyRoomEffect(GameClientMessageHandler handler) { handler.ApplyRoomEffect(); } internal static void BanUser(GameClientMessageHandler handler) { handler.BanUser(); } public static void BuyGroup(GameClientMessageHandler Handler) { Handler.BuyGroup(); } internal static void CanCreateRoom(GameClientMessageHandler handler) { handler.CanCreateRoom(); } internal static void CanGift(GameClientMessageHandler handler) { handler.CanGift(); } internal static void ChangeLook(GameClientMessageHandler handler) { handler.ChangeLook(); } internal static void ChangeMotto(GameClientMessageHandler handler) { handler.ChangeMotto(); } internal static void CheckHabboRelease(GameClientMessageHandler handler) { handler.CheckRelease(); } internal static void CheckNameChange(GameClientMessageHandler handler) { handler.CheckNameToChange(); } internal static void CheckPetName(GameClientMessageHandler handler) { handler.CheckPetName(); } internal static void ClearRoomLoading(GameClientMessageHandler handler) { handler.ClearRoomLoading(); } internal static void CommandsPet(GameClientMessageHandler handler) { handler.CommandsPet(); } internal static void CompleteTrade(GameClientMessageHandler handler) { handler.CompleteTrade(); } internal static void CreateRoom(GameClientMessageHandler handler) { handler.CreateRoom(); } internal static void CreateStream(GameClientMessageHandler handler) { handler.CreateStream(); } internal static void Dance(GameClientMessageHandler handler) { handler.Dance(); } internal static void DeclineRequest(GameClientMessageHandler handler) { handler.DeclineRequest(); } internal static void DeletePendingCFH(GameClientMessageHandler handler) { handler.DeletePendingCFH(); } internal static void DeletePostit(GameClientMessageHandler handler) { handler.DeletePostit(); } internal static void DeleteRoom(GameClientMessageHandler handler) { handler.DeleteRoom(); } public static void EditAjustes(GameClientMessageHandler Handler) { Handler.EditAjustes(); } public static void EditColores(GameClientMessageHandler Handler) { Handler.EditColores(); } public static void EditGuild(GameClientMessageHandler Handler) { Handler.EditGuild(); } public static void EditIdentidad(GameClientMessageHandler Handler) { Handler.EditIdentidad(); } public static void EditPlaca(GameClientMessageHandler Handler) { Handler.EditPlaca(); } internal static void EnableEffect(GameClientMessageHandler handler) { handler.EnableEffect(); } public static void EndConfirmBuy(GameClientMessageHandler Handler) { Handler.EndConfirmBuy(); } public static void EndQuiz(GameClientMessageHandler Handler) { Handler.EndQuizQuestions(); } internal static void EnterInfobus(GameClientMessageHandler handler) { handler.EnterInfobus(); } internal static void EnterInquiredRoom(GameClientMessageHandler handler) { handler.EnterInquiredRoom(); } internal static void enterOnRoom(GameClientMessageHandler handler) { handler.enterOnRoom(); } public static void ExitGuild(GameClientMessageHandler Handler) { Handler.ExitGuild(); } internal static void ExtraVipWindow(GameClientMessageHandler handler) { handler.ExtraVipWindow(); } internal static void FollowBuddy(GameClientMessageHandler handler) { handler.FollowBuddy(); } internal static void FriendsListUpdate(GameClientMessageHandler handler) { handler.FriendsListUpdate(); } internal static void GetAchievements(GameClientMessageHandler handler) { handler.GetAchievements(); } internal static void GetBadges(GameClientMessageHandler handler) { handler.GetBadges(); } internal static void GetBalance(GameClientMessageHandler handler) { handler.GetBalance(); } internal static void GetCataData1(GameClientMessageHandler handler) { handler.GetCataData1(); } internal static void GetCataData2(GameClientMessageHandler handler) { handler.GetCataData2(); } internal static void GetCatalogIndex(GameClientMessageHandler handler) { handler.GetCatalogIndex(); } internal static void GetCatalogPage(GameClientMessageHandler handler) { handler.GetCatalogPage(); } internal static void GetEvents(GameClientMessageHandler handler) { handler.GetEvents(); } internal static void GetFavoriteRooms(GameClientMessageHandler handler) { handler.GetFavoriteRooms(); } internal static void GetFlatCats(GameClientMessageHandler handler) { handler.GetFlatCats(); } internal static void GetFriendsRooms(GameClientMessageHandler handler) { handler.GetFriendsRooms(); } public static void GetGame(GameClientMessageHandler Handler) { Handler.GetGame(); } public static void GetGames(GameClientMessageHandler Handler) { Handler.GetGames(); } public static void GetGuildFavorite(GameClientMessageHandler Handler) { Handler.GetGuildFavorite(); } internal static void GetHelpCategories(GameClientMessageHandler handler) { handler.GetHelpCategories(); } internal static void GetHighRatedRooms(GameClientMessageHandler handler) { handler.GetHighRatedRooms(); } internal static void GetInventory(GameClientMessageHandler handler) { handler.GetInventory(); } internal static void GetMoodlight(GameClientMessageHandler handler) { handler.GetMoodlight(); } public static void GetMusicData(GameClientMessageHandler Handler) { Handler.GetMusicData(); } internal static void GetOwnRooms(GameClientMessageHandler handler) { handler.GetOwnRooms(); } internal static void GetPetInfo(GameClientMessageHandler handler) { handler.GetPetInfo(); } internal static void GetPetsInventory(GameClientMessageHandler handler) { handler.GetPetsInventory(); } internal static void GetPopularRooms(GameClientMessageHandler handler) { handler.GetPopularRooms(); } internal static void GetPopularTags(GameClientMessageHandler handler) { handler.GetPopularTags(); } internal static void GetPubs(GameClientMessageHandler handler) { handler.GetPubs(); } internal static void GetRecentRooms(GameClientMessageHandler handler) { handler.GetRecentRooms(); } internal static void GetRecyclerRewards(GameClientMessageHandler handler) { handler.GetRecyclerRewards(); } internal static void GetRoomData2(GameClientMessageHandler handler) { handler.GetRoomData2(); } internal static void GetRoomData3(GameClientMessageHandler handler) { handler.GetRoomData3(); } internal static void GetRoomEditData(GameClientMessageHandler handler) { handler.GetRoomEditData(); } internal static void GetRoomInfo(GameClientMessageHandler handler) { handler.GetRoomInfo(); } internal static void GetRoomsWithFriends(GameClientMessageHandler handler) { handler.GetRoomsWithFriends(); } internal static void GetSubscriptionData(GameClientMessageHandler handler) { handler.GetSubscriptionData(); } internal static void GetTopicsInCategory(GameClientMessageHandler handler) { handler.GetTopicsInCategory(); } internal static void GetTrainerPanel(GameClientMessageHandler handler) { handler.GetTrainerPanel(); } internal static void GetUserBadges(GameClientMessageHandler handler) { handler.GetUserBadges(); } internal static void GetUserInfo(GameClientMessageHandler handler) { handler.GetUserInfo(); } internal static void GetUserTags(GameClientMessageHandler handler) { handler.GetUserTags(); } internal static void GetWardrobe(GameClientMessageHandler handler) { handler.GetWardrobe(); } internal static void GiveHanditem(GameClientMessageHandler handler) { handler.GiveHanditem(); } internal static void GiveRespect(GameClientMessageHandler handler) { handler.GiveRespect(); } internal static void GiveRights(GameClientMessageHandler handler) { handler.GiveRights(); } internal static void GoToHotelView(GameClientMessageHandler handler) { handler.GoToHotelView(); } internal static void HandlePurchase(GameClientMessageHandler handler) { handler.HandlePurchase(); } internal static void IgnoreUser(GameClientMessageHandler handler) { handler.IgnoreUser(); } internal static void InitCrypto(GameClientMessageHandler handler) { handler.InitCrypto(); } internal static void InitHelpTool(GameClientMessageHandler handler) { handler.InitHelpTool(); } internal static void InitTrade(GameClientMessageHandler handler) { handler.InitTrade(); } internal static void KickBot(GameClientMessageHandler handler) { handler.KickBot(); } internal static void KickUser(GameClientMessageHandler handler) { handler.KickUser(); } public static void LeaveGame(GameClientMessageHandler Handler) { Handler.LeaveGame(); } public static void LoadInvSongs(GameClientMessageHandler Handler) { Handler.LoadInvSongs(); } public static void LoadJukeSongs(GameClientMessageHandler Handler) { Handler.LoadJukeSongs(); } public static void LoadMembersPetitions(GameClientMessageHandler Handler) { Handler.LoadMembersPetitions(); } internal static void LoadProfile(GameClientMessageHandler handler) { handler.LoadProfile(); } internal static void LoadTalents(GameClientMessageHandler handler) { handler.LoadTalents(); } internal static void LoadUser2(GameClientMessageHandler Handler) { Handler.LoadUser2(); } internal static void LookAt(GameClientMessageHandler handler) { handler.LookAt(); } internal static void MarketplaceCanSell(GameClientMessageHandler handler) { handler.MarketplaceCanSell(); } internal static void MarketplaceClaimCredits(GameClientMessageHandler handler) { handler.MarketplaceClaimCredits(); } internal static void MarketplaceGetOffers(GameClientMessageHandler handler) { handler.MarketplaceGetOffers(); } internal static void MarketplaceGetOwnOffers(GameClientMessageHandler handler) { handler.MarketplaceGetOwnOffers(); } internal static void MarketplacePostItem(GameClientMessageHandler handler) { handler.MarketplacePostItem(); } internal static void MarketplacePurchase(GameClientMessageHandler handler) { handler.MarketplacePurchase(); } internal static void MarketplaceTakeBack(GameClientMessageHandler handler) { handler.MarketplaceTakeBack(); } internal static void ModBanUser(GameClientMessageHandler handler) { handler.ModBanUser(); } internal static void ModCloseTicket(GameClientMessageHandler handler) { handler.ModCloseTicket(); } internal static void ModGetRoomChatlog(GameClientMessageHandler handler) { handler.ModGetRoomChatlog(); } internal static void ModGetRoomTool(GameClientMessageHandler handler) { handler.ModGetRoomTool(); } internal static void ModGetRoomVisits(GameClientMessageHandler handler) { handler.ModGetRoomVisits(); } internal static void ModGetTicketChatlog(GameClientMessageHandler handler) { handler.ModGetTicketChatlog(); } internal static void ModGetUserChatlog(GameClientMessageHandler handler) { handler.ModGetUserChatlog(); } internal static void ModGetUserInfo(GameClientMessageHandler handler) { handler.ModGetUserInfo(); } internal static void ModKickUser(GameClientMessageHandler handler) { handler.ModKickUser(); } internal static void ModPerformRoomAction(GameClientMessageHandler handler) { handler.ModPerformRoomAction(); } internal static void ModPickTicket(GameClientMessageHandler handler) { handler.ModPickTicket(); } internal static void ModReleaseTicket(GameClientMessageHandler handler) { handler.ModReleaseTicket(); } internal static void ModSendRoomAlert(GameClientMessageHandler handler) { handler.ModSendRoomAlert(); } internal static void ModSendUserCaution(GameClientMessageHandler handler) { handler.ModSendUserCaution(); } internal static void ModSendUserMessage(GameClientMessageHandler handler) { handler.ModSendUserMessage(); } internal static void Move(GameClientMessageHandler handler) { handler.Move(); } internal static void MoveItem(GameClientMessageHandler handler) { handler.MoveItem(); } internal static void MoveWallItem(GameClientMessageHandler handler) { handler.MoveWallItem(); } internal static void OfferTradeItem(GameClientMessageHandler handler) { handler.OfferTradeItem(); } internal static void OnRoomUserAdd(GameClientMessageHandler handler) { handler.OnRoomUserAdd(); } internal static void OpenFlat(GameClientMessageHandler handler) { handler.OpenFlat(); } public static void OpenGuildPage(GameClientMessageHandler Handler) { Handler.OpenGuildPage(); } internal static void OpenPostit(GameClientMessageHandler handler) { handler.OpenPostit(); } internal static void OpenPresent(GameClientMessageHandler handler) { handler.OpenPresent(); } internal static void OpenQuests(GameClientMessageHandler handler) { handler.OpenQuests(); } internal static void PerformSearch(GameClientMessageHandler handler) { handler.PerformSearch(); } internal static void PerformSearch2(GameClientMessageHandler handler) { handler.PerformSearch2(); } internal static void PetRaces(GameClientMessageHandler handler) { handler.PetRaces(); } internal static void PickUpPet(GameClientMessageHandler handler) { handler.PickUpPet(); } internal static void Ping(GameClientMessageHandler handler) { handler.Ping(); } internal static void PlaceItem(GameClientMessageHandler handler) { handler.PlaceItem(); } internal static void PlacePet(GameClientMessageHandler handler) { handler.PlacePet(); } internal static void PlacePostIt(GameClientMessageHandler handler) { handler.PlacePostIt(); } internal static void Pong(GameClientMessageHandler handler) { handler.Pong(); } public static void PopularGuilds(GameClientMessageHandler Handler) { Handler.PopularGuilds(); } internal static void PurchaseGift(GameClientMessageHandler handler) { handler.PurchaseGift(); } internal static void RateRoom(GameClientMessageHandler handler) { handler.RateRoom(); } internal static void RecycleItems(GameClientMessageHandler handler) { handler.RecycleItems(); } internal static void RedeemExchangeFurni(GameClientMessageHandler handler) { handler.RedeemExchangeFurni(); } internal static void RedeemVoucher(GameClientMessageHandler handler) { handler.RedeemVoucher(); } internal static void RemoveBuddy(GameClientMessageHandler handler) { handler.RemoveBuddy(); } public static void RemoveCdToJuke(GameClientMessageHandler Handler) { Handler.RemoveCdToJuke(); } internal static void RemoveFavorite(GameClientMessageHandler handler) { handler.RemoveFavorite(); } public static void RemoveGuildFavorite(GameClientMessageHandler Handler) { Handler.RemoveGuildFavorite(); } internal static void RemoveHanditem(GameClientMessageHandler handler) { handler.RemoveHanditem(); } internal static void RemoveSaddle(GameClientMessageHandler handler) { handler.RemoveSaddle(); } internal static void ReqLoadRoomForUser(GameClientMessageHandler handler) { handler.ReqLoadRoomForUser(); } internal static void RequestBuddy(GameClientMessageHandler handler) { handler.RequestBuddy(); } internal static void RespectPet(GameClientMessageHandler handler) { handler.RespectPet(); } internal static void Ride(GameClientMessageHandler handler) { handler.MountOnPet(); } internal static void SaveNameChange(GameClientMessageHandler handler) { handler.SaveNameToChange(); } internal static void SavePostit(GameClientMessageHandler handler) { handler.SavePostit(); } internal static void SaveRoomData(GameClientMessageHandler handler) { handler.SaveRoomData(); } internal static void SaveWardrobe(GameClientMessageHandler handler) { handler.SaveWardrobe(); } internal static void SaveWired(GameClientMessageHandler handler) { handler.SaveWired(); } internal static void SaveWiredCondition(GameClientMessageHandler handler) { handler.SaveWiredConditions(); } internal static void SearchHabbo(GameClientMessageHandler handler) { handler.SearchHabbo(); } internal static void SearchHelpTopics(GameClientMessageHandler handler) { handler.SearchHelpTopics(); } internal static void SecretKey(GameClientMessageHandler handler) { handler.InitSecretKey(); } public static void SendFurniGuild(GameClientMessageHandler Handler) { Handler.SendFurniGuild(); } internal static void SendInstantInvite(GameClientMessageHandler handler) { handler.SendInstantInvite(); } internal static void SendInstantMessenger(GameClientMessageHandler handler) { handler.SendInstantMessenger(); } public static void SendRequestGuild(GameClientMessageHandler Handler) { Handler.SendRequestGuild(); } internal static void SetHomeRoom(GameClientMessageHandler handler) { handler.SetHomeRoom(); } internal static void SetLookTransfer(GameClientMessageHandler handler) { handler.SetLookTransfer(); } internal static void setUniqueId(GameClientMessageHandler handler) { handler.setUniqueIDToClient(); } internal static void setVars(GameClientMessageHandler handler) { handler.setClientVars(); } internal static void Shout(GameClientMessageHandler handler) { handler.Shout(); } internal static void Sign(GameClientMessageHandler handler) { handler.Sign(); } internal static void SSOLogin(GameClientMessageHandler handler) { handler.SSOLogin(); } internal static void StartEndedQuest(GameClientMessageHandler handler) { handler.ActiveEndedQuest(); } public static void StartPanel(GameClientMessageHandler Handler) { Handler.StartPanel(); } internal static void StartQuest(GameClientMessageHandler handler) { handler.StartQuest(); } public static void StartQuiz(GameClientMessageHandler Handler) { Handler.StartQuiz(); } internal static void StartTyping(GameClientMessageHandler handler) { handler.StartTyping(); } internal static void StopQuest(GameClientMessageHandler handler) { handler.StopQuest(); } internal static void StopTrade(GameClientMessageHandler handler) { handler.StopTrade(); } internal static void StopTyping(GameClientMessageHandler handler) { handler.StopTyping(); } internal static void Stream(GameClientMessageHandler handler) { handler.InitStream(); } internal static void StreamLike(GameClientMessageHandler handler) { handler.StreamLike(); } internal static void SubmitHelpTicket(GameClientMessageHandler handler) { handler.SubmitHelpTicket(); } internal static void SwitchMoodlightStatus(GameClientMessageHandler handler) { handler.SwitchMoodlightStatus(); } internal static void TakeAllRights(GameClientMessageHandler handler) { handler.TakeAllRights(); } internal static void TakeBackTradeItem(GameClientMessageHandler handler) { handler.TakeBackTradeItem(); } internal static void TakeItem(GameClientMessageHandler handler) { handler.TakeItem(); } internal static void TakeRights(GameClientMessageHandler handler) { handler.TakeRights(); } internal static void Talk(GameClientMessageHandler handler) { handler.Talk(); } public static void TalkGame(GameClientMessageHandler Handler) { Handler.TalkGame(); } internal static void TriggerItem(GameClientMessageHandler handler) { handler.TriggerItem(); } internal static void TriggerItemDiceSpecial(GameClientMessageHandler handler) { handler.TriggerItemDiceSpecial(); } internal static void UnacceptTrade(GameClientMessageHandler handler) { handler.UnacceptTrade(); } internal static void UnignoreUser(GameClientMessageHandler handler) { handler.UnignoreUser(); } internal static void Unride(GameClientMessageHandler handler) { handler.CancelMountOnPet(); } internal static void UpdateAllMount(GameClientMessageHandler handler) { handler.UpdateAllMount(); } internal static void UpdateBadges(GameClientMessageHandler handler) { handler.UpdateBadges(); } internal static void UpdateMoodlight(GameClientMessageHandler handler) { handler.UpdateMoodlight(); } public static void UpdateUserToRankGuild(GameClientMessageHandler Handler) { Handler.UpdateUserToRankGuild(); } internal static void ViewHelpTopic(GameClientMessageHandler handler) { handler.ViewHelpTopic(); } public static void WalkGame(GameClientMessageHandler Handler) { Handler.WalkGame(); } internal static void Wave(GameClientMessageHandler handler) { handler.Wave(); } internal static void Whisper(GameClientMessageHandler handler) { handler.Whisper(); } } }