namespace Butterfly.HabboHotel.Items.Interactors { using Butterfly.HabboHotel.GameClients; using Butterfly.HabboHotel.Items; using System; internal class InteractorLoveShuffler : FurniInteractor { internal override void OnPlace(GameClient Session, RoomItem Item) { Item.ExtraData = "-1"; } internal override void OnRemove(GameClient Session, RoomItem Item) { Item.ExtraData = "-1"; } internal override void OnTrigger(GameClient Session, RoomItem Item, int Request, bool UserHasRights) { if (UserHasRights && (Item.ExtraData != "0")) { Item.ExtraData = "0"; Item.UpdateState(false, true); Item.ReqUpdate(10, true); } } } }